6/13/2023 0 Comments Factorio stone>eNp9UT1Iw1AQvjON1grSoYsgtkMnoQ7qKH0nDuLm5N6mrxBok5K2 Gears should usually go first into the science pack assemblers and any leftovers can be turned into labs. It's almost impossible to have too many intermediates but not enough plates. The assemblers for intermediates should almost always be running for the entirety of the late game. Having as many labs as possible is also crucial. On the other hand, afterwards it's ok to have some of the the science pack assemblers not running some times, as long as all the labs are always researching. This means that it is important to start the assemblers for science packs as soon as possible and to always keep them running during the steel research, but it is ok to let them buffer in the assemblers for a bit. The steel research consumes science packs much faster, so in general you will be bound by the speed of the assemblers producing science packs when researching steel, and by lab speed when researching steel axe. The late game again consists of two parts, researching steel and steel axe. This principle also applies to other categories but it will be less important there. There are two small exceptions to this: First, extra stone furnace crafted before the queue is fully busy will save half a second (so good stone RNG saves time) and building burners faster will result in more resources for the late game, but this is a very small benefit. If you are fast enough to always keep your queue busy (and build the labs and feed them as soon as possible), the only time save in the early game is in the first 70 seconds! The second option means that automation will be completed faster but less time will be available to craft intermediates for the assemblers. Concretely, the only time save is to make a change to the first ~70s or to move an item past the labs in the queue. From this, we can derive the key fact of the early game: Assuming you are fast enough to always keep your crafting queue busy (after some point), the only way to save time over an existing run is to reach the point where the queue is always busy faster, or to reorder the queue. For the build of this guide, this includes all mining drills and furnaces, 2 labs, 10 science packs and all the necessities for power. The early game has a fixed list of items that need to be (hand) crafted. The early game will be everything before the automation research and the late game everything after. I'll partition the run into two parts, the early game and the late game.
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